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Blue Lock: Blaze Battle

Stadium Environment Compilation

01 - Blue Lock Central Stadium

01 - Blue Lock Central Stadium

02 - Indoor Practice Field

02 - Indoor Practice Field

03 - Outdoor Practice Field

03 - Outdoor Practice Field

04 - Nack 5 Stadium

04 - Nack 5 Stadium

05 - Santiago Bernabéu Stadium

05 - Santiago Bernabéu Stadium

06 - Training Room

Various Shader and Game Development Work

Various Shader and Game Development Work

Gacha Stadium Animation - Runtime Animation with interactive triggers

Blue Lock: Blaze Battle

I served as the lead environment artist for the highly anticipated mobile game Blue Lock: Blaze Battle, based on the popular Japanese manga IP known as Blue Lock.

My responsibilities included overseeing the creation of the game's backgrounds, which involved modeling and implementing five visually distinct soccer stadiums as well as a training room. The focus was on achieving a stylized and lively stadium environment at very low performance cost. No environment exceeded 80,000 triangles and 10 textures all included.

01 - Blue Lock Central Stadium
02 - Indoor Practice Field
03 - Outdoor Practice Field
04 - Nack 5 Stadium
05 - Santiago Bernabéu Stadium
06 - Training Room

In this role, I took on responsibilities related to troubleshooting, optimization, and shader development. After completing the optimization of all game environments, I extended my support to the character team by modeling and optimizing characters. Additionally, I assisted the animation and engineering teams by contributing to the initial development of the gacha animation sequence.